Late last night, Apple officially announced that, beginning June 1, all new applications developed for the Apple Watch must use the watchOS 2 SDK (or later) to be supported by the wearable. This is a way to set a minimum standard moving forward for all apps on the Apple Watch, and, for users of Apple’s most personal device to date, it should hopefully mean faster apps on the device across the board. Original Apple Watch apps use the connected iPhone to handle all of the computational muscle, and then stream those results over-the-air to the Apple Watch, causing a bit of a delay.
Are you still using your Apple Watch?
[via Apple]
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